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@ -14,6 +14,14 @@ class EmptyReply(Exception):
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return
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pass
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class ScreenshotUnavailable(Exception):
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def __init__(self, status_code, url):
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# Set this so we can use it in other parts of the app
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self.status_code = status_code
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self.url = url
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return
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pass
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class ReplyWithContentButNoText(Exception):
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def __init__(self, status_code, url):
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# Set this so we can use it in other parts of the app
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@ -295,12 +303,18 @@ class base_html_playwright(Fetcher):
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extra_wait = int(os.getenv("WEBDRIVER_DELAY_BEFORE_CONTENT_READY", 5)) + self.render_extract_delay
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page.wait_for_timeout(extra_wait * 1000)
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except playwright._impl._api_types.TimeoutError as e:
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context.close()
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browser.close()
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raise EmptyReply(url=url, status_code=None)
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if response is None:
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context.close()
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browser.close()
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raise EmptyReply(url=url, status_code=None)
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if len(page.content().strip()) == 0:
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context.close()
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browser.close()
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raise EmptyReply(url=url, status_code=None)
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# Bug 2(?) Set the viewport size AFTER loading the page
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@ -316,11 +330,17 @@ class base_html_playwright(Fetcher):
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page.evaluate("var css_filter=''")
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self.xpath_data = page.evaluate("async () => {" + self.xpath_element_js + "}")
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# Bug 3 in Playwright screenshot handling
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# Some bug where it gives the wrong screenshot size, but making a request with the clip set first seems to solve it
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# JPEG is better here because the screenshots can be very very large
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page.screenshot(type='jpeg', clip={'x': 1.0, 'y': 1.0, 'width': 1280, 'height': 1024})
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self.screenshot = page.screenshot(type='jpeg', full_page=True, quality=92)
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try:
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page.screenshot(type='jpeg', clip={'x': 1.0, 'y': 1.0, 'width': 1280, 'height': 1024})
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self.screenshot = page.screenshot(type='jpeg', full_page=True, quality=92)
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except Exception as e:
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context.close()
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browser.close()
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raise ScreenshotUnavailable(url=url, status_code=None)
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context.close()
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browser.close()
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