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@ -1,56 +1,85 @@
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// Common Util for frontend and backend
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// Backend uses the compiled file util.js
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// Frontend uses util.ts
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// Need to run "tsc" to compile if there are any changes.
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"use strict";
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.getRandomInt = exports.getRandomArbitrary = exports.TimeLogger = exports.polyfill = exports.debug = exports.ucfirst = exports.sleep = exports.flipStatus = exports.PENDING = exports.UP = exports.DOWN = exports.appName = exports.isDev = void 0;
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exports.getRandomInt = exports.getRandomArbitrary = exports.TimeLogger = exports.polyfill = exports.debug = exports.ucfirst = exports.sleep = exports.flipStatus = exports.PENDING = exports.UP = exports.DOWN = exports.appName = exports.isDev = void 0;
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const _dayjs = require("dayjs");
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const _dayjs = require("dayjs");
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const dayjs = _dayjs;
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const dayjs = _dayjs;
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exports.isDev = process.env.NODE_ENV === "development";
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exports.isDev = process.env.NODE_ENV === "development";
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exports.appName = "Uptime Kuma";
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exports.appName = "Uptime Kuma";
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exports.DOWN = 0;
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exports.DOWN = 0;
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exports.UP = 1;
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exports.UP = 1;
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exports.PENDING = 2;
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exports.PENDING = 2;
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function flipStatus(s) {
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function flipStatus(s) {
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if (s === exports.UP) {
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if (s === exports.UP) {
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return exports.DOWN;
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return exports.DOWN;
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}
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}
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if (s === exports.DOWN) {
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if (s === exports.DOWN) {
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return exports.UP;
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return exports.UP;
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}
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}
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return s;
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return s;
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}
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}
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exports.flipStatus = flipStatus;
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exports.flipStatus = flipStatus;
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function sleep(ms) {
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function sleep(ms) {
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return new Promise(resolve => setTimeout(resolve, ms));
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return new Promise(resolve => setTimeout(resolve, ms));
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}
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}
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exports.sleep = sleep;
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exports.sleep = sleep;
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/**
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* PHP's ucfirst
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* @param str
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*/
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function ucfirst(str) {
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function ucfirst(str) {
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if (!str) {
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if (!str) {
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return str;
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return str;
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}
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}
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const firstLetter = str.substr(0, 1);
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const firstLetter = str.substr(0, 1);
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return firstLetter.toUpperCase() + str.substr(1);
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return firstLetter.toUpperCase() + str.substr(1);
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}
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}
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exports.ucfirst = ucfirst;
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exports.ucfirst = ucfirst;
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function debug(msg) {
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function debug(msg) {
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if (exports.isDev) {
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if (exports.isDev) {
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console.log(msg);
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console.log(msg);
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}
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}
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}
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}
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exports.debug = debug;
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exports.debug = debug;
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/**
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* String.prototype.replaceAll() polyfill
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* https://gomakethings.com/how-to-replace-a-section-of-a-string-with-another-one-with-vanilla-js/
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* @author Chris Ferdinandi
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* @license MIT
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*/
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function polyfill() {
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function polyfill() {
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if (!String.prototype.replaceAll) {
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if (!String.prototype.replaceAll) {
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String.prototype.replaceAll = function (str, newStr) {
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String.prototype.replaceAll = function (str, newStr) {
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// If a regex pattern
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if (Object.prototype.toString.call(str).toLowerCase() === "[object regexp]") {
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if (Object.prototype.toString.call(str).toLowerCase() === "[object regexp]") {
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return this.replace(str, newStr);
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return this.replace(str, newStr);
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}
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}
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// If a string
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return this.replace(new RegExp(str, "g"), newStr);
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return this.replace(new RegExp(str, "g"), newStr);
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};
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};
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}
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}
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}
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}
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exports.polyfill = polyfill;
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exports.polyfill = polyfill;
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class TimeLogger {
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class TimeLogger {
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constructor() {
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constructor() {
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this.startTime = dayjs().valueOf();
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this.startTime = dayjs().valueOf();
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}
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}
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print(name) {
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print(name) {
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if (exports.isDev) {
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if (exports.isDev) {
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console.log(name + ": " + (dayjs().valueOf() - this.startTime) + "ms");
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console.log(name + ": " + (dayjs().valueOf() - this.startTime) + "ms");
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@ -58,10 +87,24 @@ class TimeLogger {
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}
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}
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}
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}
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exports.TimeLogger = TimeLogger;
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exports.TimeLogger = TimeLogger;
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/**
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* Returns a random number between min (inclusive) and max (exclusive)
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*/
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function getRandomArbitrary(min, max) {
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function getRandomArbitrary(min, max) {
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return Math.random() * (max - min) + min;
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return Math.random() * (max - min) + min;
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}
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}
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exports.getRandomArbitrary = getRandomArbitrary;
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exports.getRandomArbitrary = getRandomArbitrary;
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/**
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* From: https://stackoverflow.com/questions/1527803/generating-random-whole-numbers-in-javascript-in-a-specific-range
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*
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* Returns a random integer between min (inclusive) and max (inclusive).
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* The value is no lower than min (or the next integer greater than min
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* if min isn't an integer) and no greater than max (or the next integer
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* lower than max if max isn't an integer).
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* Using Math.round() will give you a non-uniform distribution!
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*/
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function getRandomInt(min, max) {
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function getRandomInt(min, max) {
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min = Math.ceil(min);
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min = Math.ceil(min);
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max = Math.floor(max);
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max = Math.floor(max);
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