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@ -1,4 +1,3 @@
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// @ts-nocheck
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// Common Util for frontend and backend
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// Backend uses the compiled file util.js
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// Frontend uses util.ts
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@ -13,7 +12,7 @@ export const DOWN = 0;
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export const UP = 1;
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export const PENDING = 2;
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export function flipStatus(s) {
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export function flipStatus(s: number) {
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if (s === UP) {
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return DOWN;
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}
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@ -25,7 +24,7 @@ export function flipStatus(s) {
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return s;
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}
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export function sleep(ms) {
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export function sleep(ms: number) {
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return new Promise(resolve => setTimeout(resolve, ms));
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}
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@ -33,7 +32,7 @@ export function sleep(ms) {
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* PHP's ucfirst
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* @param str
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*/
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export function ucfirst(str) {
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export function ucfirst(str: string) {
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if (!str) {
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return str;
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}
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@ -42,12 +41,15 @@ export function ucfirst(str) {
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return firstLetter.toUpperCase() + str.substr(1);
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}
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export function debug(msg) {
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export function debug(msg: any) {
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if (isDev) {
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console.log(msg);
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}
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}
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declare global { interface String { replaceAll(str: string, newStr: string): string; } }
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export function polyfill() {
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/**
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* String.prototype.replaceAll() polyfill
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@ -56,7 +58,7 @@ export function polyfill() {
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* @license MIT
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*/
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if (!String.prototype.replaceAll) {
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String.prototype.replaceAll = function (str, newStr) {
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String.prototype.replaceAll = function (str: string, newStr: string) {
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// If a regex pattern
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if (Object.prototype.toString.call(str).toLowerCase() === "[object regexp]") {
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@ -71,11 +73,13 @@ export function polyfill() {
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}
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export class TimeLogger {
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startTime: number;
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constructor() {
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this.startTime = dayjs().valueOf();
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}
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print(name) {
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print(name: string) {
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if (isDev) {
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console.log(name + ": " + (dayjs().valueOf() - this.startTime) + "ms")
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}
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@ -85,7 +89,7 @@ export class TimeLogger {
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/**
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* Returns a random number between min (inclusive) and max (exclusive)
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*/
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export function getRandomArbitrary(min, max) {
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export function getRandomArbitrary(min: number, max: number) {
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return Math.random() * (max - min) + min;
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}
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@ -98,7 +102,7 @@ export function getRandomArbitrary(min, max) {
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* lower than max if max isn't an integer).
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* Using Math.round() will give you a non-uniform distribution!
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*/
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export function getRandomInt(min, max) {
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export function getRandomInt(min: number, max: number) {
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min = Math.ceil(min);
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max = Math.floor(max);
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return Math.floor(Math.random() * (max - min + 1)) + min;
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