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@ -19858,13 +19858,27 @@ class PlayController {
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const entityVal = value;
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const entityVal = value;
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if (lodash.isArray(entityVal)) {
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if (lodash.isArray(entityVal)) {
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for (const entity of entityVal) {
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for (const entity of entityVal) {
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// eslint-disable-next-line no-await-in-loop
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if (!lodash.isNil(this.hass.states[entity])) {
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this.entityStates[entity] = await getState(this.hass, entity);
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try {
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// eslint-disable-next-line no-await-in-loop
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this.entityStates[entity] = await getState(this.hass, entity);
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}
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catch (err) {
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// pass
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}
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}
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}
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}
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}
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}
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else {
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else {
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// eslint-disable-next-line no-await-in-loop
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try {
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this.entityStates[entityVal] = await getState(this.hass, entityVal);
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if (!lodash.isNil(this.hass.states[entityVal])) {
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// eslint-disable-next-line no-await-in-loop
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this.entityStates[entityVal] = await getState(this.hass, entityVal);
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}
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}
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catch (err) {
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// pass
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}
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}
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}
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}
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}
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try {
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try {
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